project.godot 594 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Autoload (Singletons)"
  14. run/main_scene="res://scene_a.tscn"
  15. [autoload]
  16. global="res://global.gd"
  17. [display]
  18. window/stretch/mode="2d"
  19. window/stretch/aspect="expand"
  20. [gdnative]
  21. singletons=[ ]
  22. [memory]
  23. multithread/thread_rid_pool_prealloc=60