project.godot 553 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Loading in a Thread"
  14. run/main_scene="res://thread.tscn"
  15. [display]
  16. window/stretch/mode="2d"
  17. window/stretch/aspect="expand"
  18. [gdnative]
  19. singletons=[ ]
  20. [memory]
  21. multithread/thread_rid_pool_prealloc=60