project.godot 823 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Autoload (Singletons)"
  14. config/description="This demo shows how to use autoloads to change between scenes."
  15. run/main_scene="res://scene_a.tscn"
  16. [autoload]
  17. global="res://global.gd"
  18. [display]
  19. window/dpi/allow_hidpi=true
  20. window/stretch/mode="2d"
  21. window/stretch/aspect="expand"
  22. [gdnative]
  23. singletons=[ ]
  24. [memory]
  25. multithread/thread_rid_pool_prealloc=60
  26. [rendering]
  27. quality/driver/driver_name="GLES2"
  28. vram_compression/import_etc=true
  29. vram_compression/import_etc2=false