project.godot 658 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Multiple threads loading"
  14. config/description="This demo shows how you can organize
  15. background loading using multiple threads."
  16. run/main_scene="res://preload.tscn"
  17. config/icon="res://icon.png"
  18. [rendering]
  19. quality/driver/driver_name="GLES2"
  20. vram_compression/import_etc=true
  21. vram_compression/import_etc2=false