project.godot 800 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ ]
  10. _global_script_class_icons={
  11. }
  12. [application]
  13. config/name="Pause"
  14. config/description="A demo showing how the game can be paused."
  15. run/main_scene="res://spinpause.tscn"
  16. config/icon="res://icon.png"
  17. [display]
  18. window/dpi/allow_hidpi=true
  19. window/stretch/mode="2d"
  20. window/stretch/aspect="expand"
  21. [gdnative]
  22. singletons=[ ]
  23. [rendering]
  24. quality/driver/driver_name="GLES2"
  25. quality/intended_usage/framebuffer_allocation=3
  26. vram_compression/import_etc=true
  27. vram_compression/import_etc2=false
  28. quality/filters/msaa=2