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- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://minimal.tscn" type="PackedScene" id=1]
- [ext_resource path="res://main.gd" type="Script" id=2]
- [sub_resource type="GDScript" id=1]
- script/source = "extends LinkButton
- func _on_LinkButton_pressed():
- OS.shell_open(\"https://github.com/godotengine/webrtc-native/releases\")
- "
- [node name="Main" type="Node"]
- script = ExtResource( 2 )
- [node name="Minimal" parent="." instance=ExtResource( 1 )]
- [node name="CenterContainer" type="CenterContainer" parent="."]
- anchor_right = 1.0
- anchor_bottom = 1.0
- __meta__ = {
- "_edit_use_anchors_": true
- }
- [node name="LinkButton" type="LinkButton" parent="CenterContainer"]
- margin_left = 239.0
- margin_top = 293.0
- margin_right = 785.0
- margin_bottom = 307.0
- text = "Make sure to download the GDNative WebRTC Plugin and place it in the project folder"
- script = SubResource( 1 )
- __meta__ = {
- "_edit_use_anchors_": false
- }
- [connection signal="pressed" from="CenterContainer/LinkButton" to="CenterContainer/LinkButton" method="_on_LinkButton_pressed"]
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