project.godot 762 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="Autoload (Singletons)"
  11. config/description="This demo shows how to use autoloads to change between scenes."
  12. run/main_scene="res://scene_a.tscn"
  13. [autoload]
  14. global="res://global.gd"
  15. [display]
  16. window/dpi/allow_hidpi=true
  17. window/stretch/mode="2d"
  18. window/stretch/aspect="expand"
  19. [gdnative]
  20. singletons=[ ]
  21. [memory]
  22. multithread/thread_rid_pool_prealloc=60
  23. [rendering]
  24. quality/driver/driver_name="GLES2"
  25. vram_compression/import_etc=true
  26. vram_compression/import_etc2=false