project.godot 702 B

1234567891011121314151617181920212223242526272829303132333435
  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="Loading in a Thread"
  11. config/description="An example using a thread to load an image."
  12. run/main_scene="res://thread.tscn"
  13. [display]
  14. window/dpi/allow_hidpi=true
  15. window/stretch/mode="2d"
  16. window/stretch/aspect="expand"
  17. [gdnative]
  18. singletons=[ ]
  19. [memory]
  20. multithread/thread_rid_pool_prealloc=60
  21. [rendering]
  22. quality/driver/driver_name="GLES2"
  23. vram_compression/import_etc=true
  24. vram_compression/import_etc2=false