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2 years ago | |
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paintings | 3 years ago | |
screenshots | 5 years ago | |
sculptures | 3 years ago | |
README.md | 5 years ago | |
background_load.gd | 2 years ago | |
background_load.tscn | 2 years ago | |
paintings.gd | 2 years ago | |
paintings.tscn | 4 years ago | |
project.godot | 3 years ago | |
sculptures.gd | 2 years ago | |
sculptures.tscn | 4 years ago |
This is a demo showing how to use the load_interactive()
method of
ResourceLoader
to load large scenes in the background with a progress bar.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530