M o t H 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago
..
screenshots 0d9c0d15c6 Move Saving and Loading demo to Loading category 4 years ago
README.md 8a0824a948 Add links to the Asset Library after release 3.2-5c154da 4 years ago
default_env.tres 0d9c0d15c6 Move Saving and Loading demo to Loading category 4 years ago
enemy.gd 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago
enemy.tscn b7e0a470c7 Update demos to Godot 3.4 3 years ago
gui.gd 0d9c0d15c6 Move Saving and Loading demo to Loading category 4 years ago
icon.png 0d9c0d15c6 Move Saving and Loading demo to Loading category 4 years ago
icon.png.import b7e0a470c7 Update demos to Godot 3.4 3 years ago
player.gd 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago
project.godot b7e0a470c7 Update demos to Godot 3.4 3 years ago
save_load.tscn 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago
save_load_config_file.gd 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago
save_load_json.gd 9e68af38d9 Update projects to Godot 3.5 (#827) 2 years ago

README.md

Saving and Loading (Serialization)

This demo showcases how to save a simple game with each serialization format supported by Godot:

  • ConfigFile
  • JSON

More formats may be added in the future.

For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891

Screenshots

Screenshot