project.godot 672 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Screen Space Shaders"
  11. config/description="Several examples of full screen 2D shader processing.
  12. Many common full-res effects are implemented here for reference."
  13. run/main_scene="res://screen_shaders.tscn"
  14. config/features=PackedStringArray("4.0")
  15. config/icon="res://icon.png"
  16. [display]
  17. window/size/viewport_width=800
  18. window/stretch/mode="canvas_items"
  19. window/stretch/aspect="expand"