Hugo Locurcio 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024) 1 年之前
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custom_node 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024) 1 年之前
main_screen d059806f20 Fix "is mount_event" check in gui_in_3d to work with both 4 beta and 4 rc 2 年之前
material_creator 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024) 1 年之前
material_import_plugin 285139fc4e Fix GDScript code style regarding colon (demos) 2 年之前
README.md 51c0f3abb8 Refactor the plugin demos to be inside of a project for convenience 5 年之前

README.md

How to use

To use these plugins in another project, copy any of these folders to the addons/ folder in a Godot project.

For example, the path would look like: addons/custom_node

Plugins can be distributed and installed from the UI. If you make a zip that contains the folder, Godot will recognize it as a plugin and will allow you to install it.

This can be done via the terminal: zip -r custom_node.zip custom_node/*