project.godot 5.3 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. [application]
  10. config/name="Kinematic Character 3D"
  11. config/description="Kinematic character demo for 3D using a cube for the character.
  12. This is similar to the 3D platformer demo."
  13. run/main_scene="res://level.tscn"
  14. config/icon="res://icon.png"
  15. [gdnative]
  16. singletons=[ ]
  17. [input]
  18. jump={
  19. "deadzone": 0.5,
  20. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
  21. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
  22. ]
  23. }
  24. move_back={
  25. "deadzone": 0.5,
  26. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
  27. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
  28. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
  29. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
  30. ]
  31. }
  32. move_forward={
  33. "deadzone": 0.5,
  34. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
  35. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
  36. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
  37. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
  38. ]
  39. }
  40. move_left={
  41. "deadzone": 0.5,
  42. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
  43. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
  44. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
  45. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
  46. ]
  47. }
  48. move_right={
  49. "deadzone": 0.5,
  50. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
  51. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
  52. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
  53. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
  54. ]
  55. }
  56. reset_position={
  57. "deadzone": 0.5,
  58. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
  59. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
  60. ]
  61. }
  62. exit={
  63. "deadzone": 0.5,
  64. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
  65. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
  66. ]
  67. }
  68. [physics]
  69. common/physics_fps=120
  70. [rasterizer]
  71. shadow_filter=3
  72. [rendering]
  73. quality/driver/fallback_to_gles2=true
  74. vram_compression/import_etc=true
  75. quality/shadows/filter_mode=2
  76. quality/filters/anisotropic_filter_level=16
  77. quality/filters/msaa=2
  78. environment/default_environment="res://default_env.tres"
  79. quality/filters/msaa.mobile=0
  80. quality/filters/anisotropic_filter_level.mobile=4