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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=4
- [application]
- config/name="Material Testers"
- config/description="This demo includes many sphere-like objects with complex materials,
- for the purpose of showcasing Godot's rendering capabilities.
- This demo was featured at the beginning of the Godot 3.0 trailer."
- run/main_scene="res://material_tester.tscn"
- config/icon="res://icon.png"
- [display]
- window/dpi/allow_hidpi=true
- window/stretch/mode="2d"
- window/stretch/aspect="expand"
- [gdnative]
- singletons=[ ]
- [memory]
- multithread/thread_rid_pool_prealloc=60
- [rendering]
- quality/driver/fallback_to_gles2=true
- quality/intended_usage/framebuffer_allocation=3
- vram_compression/import_etc=true
- vram_compression/import_etc2=false
- quality/shadow_atlas/size=1024
- quality/shadow_atlas/size.mobile=512
- quality/shadows/filter_mode=2
- quality/filters/anisotropic_filter_level=16
- quality/filters/msaa=2
- quality/filters/msaa.mobile=0
- quality/filters/anisotropic_filter_level.mobile=4
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