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2 weeks ago | |
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| level | 2 weeks ago | |
| player | 2 weeks ago | |
| screenshots | 4 years ago | |
| README.md | 1 year ago | |
| icon.webp | 2 years ago | |
| icon.webp.import | 4 months ago | |
| level.tscn | 2 weeks ago | |
| project.godot | 2 weeks ago | |
This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2731
GBot character Copyright © circa 2020 Andreas Esau, MIT License.
Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.