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Fix "physics time" instead of "physics frame" in The Profiler (#4899)

hakankaraduman 4 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      tutorials/scripting/debug/the_profiler.rst

+ 1 - 1
tutorials/scripting/debug/the_profiler.rst

@@ -40,7 +40,7 @@ The measured data
 The profiler's interface is split into two. There is a list of functions on the
 left and the performance graph on the right.
 
-The main measurements are frame time, physics time, idle time, and physics time.
+The main measurements are frame time, physics frame, idle time, and physics time.
 
 - The **frame time** is the time it takes Godot to execute all the logic for an
   entire image, from physics to rendering.