瀏覽代碼

Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument

See https://github.com/godotengine/godot/commit/5e0f0a962adddfc85957400b007b6b0c08160057
Rémi Verschelde 9 年之前
父節點
當前提交
066934e092
共有 1 個文件被更改,包括 2 次插入3 次删除
  1. 2 3
      reference/compiling_for_android.rst

+ 2 - 3
reference/compiling_for_android.rst

@@ -107,12 +107,11 @@ Toolchain
 We usually try to keep the Godot Android build code up to date, but
 Google changes their toolchain versions very often, so if compilation
 fails due to wrong toolchain version, go to your NDK directory and check
-the current numbers, then set the following environment variables:
+the current number, then set the following environment variable:
 
 ::
 
-    NDK_TOOLCHAIN (by default set to "arm-eabi-4.4.0")
-    NDK_TARGET (by default set to "arm-linux-androideabi-4.8")
+    NDK_TARGET (by default set to "arm-linux-androideabi-4.9")
 
 Building the APK
 ----------------