|
@@ -74,7 +74,7 @@ screen sizes.
|
|
|
|
|
|
.. note::
|
|
|
|
|
|
- On this page, *window* refers to the screen area alloted to your game
|
|
|
+ On this page, *window* refers to the screen area allotted to your game
|
|
|
by the system, while *viewport* refers to the root object (accessible
|
|
|
from ``get_tree().root``) which the game controls to fill this screen area.
|
|
|
This viewport is a :ref:`Window <class_Window>` instance. Recall from the
|