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Adding build debug instructions for c#

removing erroneous dotnet reference: msbuild is the correct build
system to use.
Yusuke Tsutsumi %!s(int64=7) %!d(string=hai) anos
pai
achega
0e09cca88e
Modificáronse 1 ficheiros con 6 adicións e 2 borrados
  1. 6 2
      getting_started/scripting/c_sharp/c_sharp_basics.rst

+ 6 - 2
getting_started/scripting/c_sharp/c_sharp_basics.rst

@@ -161,6 +161,10 @@ located in the project root:
     </Project>
 
 
-Then using the dotnet command line to restore package, in the project root::
+Debugging Failing Godot Builds
+------------------------------
+
+If you find that your mono project is failing to build, you can debug more closely
+by running the following on the command line, in the root of your project.
 
-    $ dotnet restore
+    $ msbuild