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Adding build debug instructions for c#

removing erroneous dotnet reference: msbuild is the correct build
system to use.
Yusuke Tsutsumi 7 年之前
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0e09cca88e
共有 1 个文件被更改,包括 6 次插入2 次删除
  1. 6 2
      getting_started/scripting/c_sharp/c_sharp_basics.rst

+ 6 - 2
getting_started/scripting/c_sharp/c_sharp_basics.rst

@@ -161,6 +161,10 @@ located in the project root:
     </Project>
     </Project>
 
 
 
 
-Then using the dotnet command line to restore package, in the project root::
+Debugging Failing Godot Builds
+------------------------------
+
+If you find that your mono project is failing to build, you can debug more closely
+by running the following on the command line, in the root of your project.
 
 
-    $ dotnet restore
+    $ msbuild