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@@ -218,11 +218,10 @@ Maintenance (patch) releases are released as needed with potentially very
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short development cycles, to provide users of the current stable branch with
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the latest bug fixes for their production needs.
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-The 3.6 release is out, and may be the last stable branch of Godot 3.x. It is a
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-Long-Term Support (LTS) release, which we plan to support for as long as users
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-still need it (due to missing features in Godot 4.x, or having published games
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-which they need to keep updating for platform requirements). There is a
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-development branch for 3.x, which may become 3.7, but it has no ETA.
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+There is currently no planned release date for the next 3.x minor version, 3.7.
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+The current stable release, 3.6, may be the last stable branch of Godot 3.x.
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+Godot 3.x is supported on a best-effort basis, as long as contributors continue
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+to maintain it.
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What are the criteria for compatibility across engine versions?
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