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Clarify the meaning of instancing diagram arrows in Creating instances

Hugo Locurcio 6 месяцев назад
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      getting_started/step_by_step/instancing.rst

+ 1 - 1
getting_started/step_by_step/instancing.rst

@@ -186,7 +186,7 @@ For example, you could break down a shooter game like so:
 
 
 You can come up with a diagram like this for almost any type of game. Each
 You can come up with a diagram like this for almost any type of game. Each
 rectangle represents an entity that's visible in the game from the player's
 rectangle represents an entity that's visible in the game from the player's
-perspective. The arrows tell you which scene owns which.
+perspective. The arrows point towards the insantiator of each scene.
 
 
 Once you have a diagram, we recommend creating a scene for each element listed
 Once you have a diagram, we recommend creating a scene for each element listed
 in it to develop your game. You'll use instancing, either by code or directly in
 in it to develop your game. You'll use instancing, either by code or directly in