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Addresses minor grammar issue

Grammar issue accidentally left in when references to Visual Script
were removed. https://github.com/godotengine/godot-docs/pull/6111
Daniel Johnson 2 years ago
parent
commit
2aa841b50c
1 changed files with 3 additions and 3 deletions
  1. 3 3
      getting_started/introduction/godot_design_philosophy.rst

+ 3 - 3
getting_started/introduction/godot_design_philosophy.rst

@@ -81,9 +81,9 @@ user experience. You can still work with external programs as long as
 there is an import plugin for it. Or you can create one, like the `Tiled
 Map Importer <https://github.com/vnen/godot-tiled-importer>`__.
 
-That is also partly why Godot offers its own programming languages
-GDScript and, along with C#. They're designed for the needs
-of game developers and game designers, and they're tightly integrated in
+That is also partly why Godot offers its own programming language
+GDScript along with C#. GDScript is designed for the needs
+of game developers and game designers, and is tightly integrated in
 the engine and the editor.
 
 GDScript lets you write code using an indentation-based syntax,