Standard_material_3d.rst - Material Shadow Mode names Updated
@@ -676,14 +676,14 @@ for a full list of options and their description.
Shadows
-------
-Do Not Receive Shadows
-~~~~~~~~~~~~~~~~~~~~~~
+Disable Receive Shadows
+~~~~~~~~~~~~~~~~~~~~~~~
Makes the object not receive any kind of shadow that would otherwise
be cast onto it.
-Use Shadow to Opacity
-~~~~~~~~~~~~~~~~~~~~~
+Shadow to Opacity
+~~~~~~~~~~~~~~~~~
Lighting modifies the alpha so shadowed areas are opaque and non-shadowed
areas are transparent. Useful for overlaying shadows onto a camera feed in AR.