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Asset workflow/Import process: Mention MD5 checksum for automatic reimport.

Patrick Schnorbus 7 years ago
parent
commit
2f3fc7b215
1 changed files with 8 additions and 10 deletions
  1. 8 10
      learning/workflow/assets/import_process.rst

+ 8 - 10
learning/workflow/assets/import_process.rst

@@ -13,7 +13,7 @@ textures, audios, scenes, etc.
 
 
 In Godot 3.0, we use a more modern approach to importing: Simply drop
 In Godot 3.0, we use a more modern approach to importing: Simply drop
 your assets (image files, scenes, audios, fonts, etc) directly in the
 your assets (image files, scenes, audios, fonts, etc) directly in the
-project folder (copy them manually with your OS file exporer). 
+project folder (copy them manually with your OS file exporer).
 Godot will automatically import these files internally
 Godot will automatically import these files internally
 and keep the imported resources hidden in a res://.import folder.
 and keep the imported resources hidden in a res://.import folder.
 
 
@@ -38,8 +38,9 @@ exposed parameters will apply to all of them when reimporting.
 Automatic reimport
 Automatic reimport
 ------------------
 ------------------
 
 
-When the source asset changes, Godot will perform and automatic reimport
-of it, applying the preset configured for that specific asset.
+When the MD5 checksum of the source asset changes, Godot will perform an
+automatic reimport of it, applying the preset configured for that specific
+asset.
 
 
 Files generated
 Files generated
 -----------------
 -----------------
@@ -54,15 +55,15 @@ Additionally, extra assets will be presset in the hidden res://.import folder:
 .. image:: img/asset_workflow5.png
 .. image:: img/asset_workflow5.png
 
 
 If any of the files present in this folder is erased (or the whole folder), the
 If any of the files present in this folder is erased (or the whole folder), the
-asset or asssets will be reimported automatically. As such, Commiting this folder 
+asset or asssets will be reimported automatically. As such, Commiting this folder
 to the version control system is optional. It can save time on
 to the version control system is optional. It can save time on
-reimporting time when checking out in another computer, but it takes considerably 
+reimporting time when checking out in another computer, but it takes considerably
 more space and transfer time. Pick your poison!
 more space and transfer time. Pick your poison!
 
 
 Changing import resource type
 Changing import resource type
 -----------------------------
 -----------------------------
 
 
-Some source assets can be imported as different types of resources. 
+Some source assets can be imported as different types of resources.
 For this, just select the relevant type of resource desired and
 For this, just select the relevant type of resource desired and
 press "Reimport":
 press "Reimport":
 
 
@@ -83,10 +84,7 @@ Simplicity is key!
 ------------------
 ------------------
 
 
 This is a very simple workflow which should take very little time to get used to. It also enforces a more
 This is a very simple workflow which should take very little time to get used to. It also enforces a more
-correct way to deal with resources. 
+correct way to deal with resources.
 
 
 There are many types of assets available for import, so please continue reading to understand how to work
 There are many types of assets available for import, so please continue reading to understand how to work
 with all of them!
 with all of them!
-
-
-