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@@ -549,7 +549,7 @@ onto the ``Bars`` container in the scene tree. Do the same for the
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The LifeBar and the EnergyBar align automatically
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Now, drag and drop the BombCounter and RupeeCounter scenes onto the
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-Counters node. They'll resize size automatically.
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+Counters node. They'll resize automatically.
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.. figure:: ./img/ui_gui_step_tutorial_assemble_final_gui_2.png
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@@ -578,7 +578,7 @@ node to open its scene. Select the ``Count`` node and scroll down to the
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the ``Rect`` section set the node's ``Min Size`` back to 100, the same
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value as on the LifeBar. The ``Count`` should now have some margin on
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the left. If you save and go back to the GUI scene, it will be aligned
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-vertically with the Life\` \`Bar.
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+vertically with the ``LifeBar``.
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.. figure:: ./img/ui_gui_step_tutorial_assemble_final_gui_4.png
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@@ -620,6 +620,6 @@ find final project `here <#>`__.
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games, we don’t need the interface to be as flexible as that of a
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website. You almost never want to support both landscape and portrait
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screen orientations. It’s one or the other. In landscape orientation,
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- the most common ratios range from 4:3 to 16:10. They are close to one
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+ the most common ratios range from 4:3 to 16:9. They are close to one
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another. That's why it’s enough for the GUI elements to only move
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horizontally when we change the window size.
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