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Fix shortcut info on signals page (#5600)

Matthew 3 年之前
父节点
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      getting_started/step_by_step/signals.rst

+ 1 - 1
getting_started/step_by_step/signals.rst

@@ -190,7 +190,7 @@ Let's use a different node here. Godot has a :ref:`Timer <class_Timer>` node
 that's useful to implement skill cooldown times, weapon reloading, and more.
 
 Head back to the 2D workspace. You can either click the "2D" text at the top of
-the window or press :kbd:`Ctrl + F2` (:kbd:`Alt + 2` on macOS).
+the window or press :kbd:`Ctrl + F1` (:kbd:`Alt + 1` on macOS).
 
 In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
 Timer and add the corresponding node. Your scene should now look like this.