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Fix shortcut info on signals page (#5600)

Matthew 3 年之前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      getting_started/step_by_step/signals.rst

+ 1 - 1
getting_started/step_by_step/signals.rst

@@ -190,7 +190,7 @@ Let's use a different node here. Godot has a :ref:`Timer <class_Timer>` node
 that's useful to implement skill cooldown times, weapon reloading, and more.
 that's useful to implement skill cooldown times, weapon reloading, and more.
 
 
 Head back to the 2D workspace. You can either click the "2D" text at the top of
 Head back to the 2D workspace. You can either click the "2D" text at the top of
-the window or press :kbd:`Ctrl + F2` (:kbd:`Alt + 2` on macOS).
+the window or press :kbd:`Ctrl + F1` (:kbd:`Alt + 1` on macOS).
 
 
 In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
 In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
 Timer and add the corresponding node. Your scene should now look like this.
 Timer and add the corresponding node. Your scene should now look like this.