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Fix typo "C98" -> "C99"

bggd 5 年之前
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3b1bf36647
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      development/cpp/core_types.rst

+ 1 - 1
development/cpp/core_types.rst

@@ -12,7 +12,7 @@ understanding.
 Definitions
 -----------
 
-Godot uses the standard C98 datatypes, such as ``uint8_t``,
+Godot uses the standard C99 datatypes, such as ``uint8_t``,
 ``uint32_t``, ``int64_t``, etc. which are nowadays supported by every
 compiler. Reinventing the wheel for those is not fun, as it makes code
 more difficult to read.