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@@ -89,8 +89,7 @@ yet it detects types and offers a static language's quality of auto-completion.
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It is also optimized for gameplay code with built-in types like Vectors and Colors.
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Note that with GDExtension, you can write high-performance code using compiled
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-languages like C, C++, Rust, or Python (using the Cython compiler)
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-without recompiling the engine.
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+languages like C, C++, Rust, D, Haxe, or Swift without recompiling the engine.
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Note that the 3D workspace doesn't feature as many tools as the 2D workspace.
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You'll need external programs or add-ons to edit terrains, animate complex characters, and so on.
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