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@@ -171,7 +171,7 @@ Let's get back to the lobby. Imagine that each player that connects to the serve
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rpc_id(id, "register_player", 1, my_info)
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# Send the info of existing players
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for peer_id in player_info:
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- rpc_id(id, "register_player", peer_id, players[peer_id])
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+ rpc_id(id, "register_player", peer_id, player_info[peer_id])
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# Call function to update lobby UI here
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