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Fix typo: `becomse` -> `becomes`

introduced in #1575
Jon Wolski 7 lat temu
rodzic
commit
41fb9988d6

+ 2 - 2
getting_started/step_by_step/scripting_continued.rst

@@ -327,13 +327,13 @@ This erases the node safely during idle.
  .. code-tab:: gdscript GDScript
 
     func _someaction():
-        s.queue_free() # Removes the node from the scene and frees it when it becomse safe to do so.
+        s.queue_free() # Removes the node from the scene and frees it when it becomes safe to do so.
 
  .. code-tab:: csharp
 
     public void _SomeAction()
     {
-        _sprite.QueueFree(); // Removes the node from the scene and frees it when it becomse safe to do so.
+        _sprite.QueueFree(); // Removes the node from the scene and frees it when it becomes safe to do so.
     }
 
 Instancing scenes