This prevents confusion in search engine results. (cherry picked from commit 6babc686490893817130bc8434da6f7acb3c4ef5)
@@ -1,7 +1,7 @@
.. _doc_scene_tree:
-SceneTree
-=========
+Using SceneTree
+===============
Introduction
------------
@@ -1,6 +1,6 @@
.. _doc_using_tilemaps:
-Using tilemaps
+Using TileMaps
==============
.. _doc_gi_probes:
-GI Probes
+Using GIProbe
+=============
.. _doc_using_gridmaps:
-Using gridmaps
+Using GridMaps
~~~~~~~~~~~~~~
.. _doc_animation_tree:
-AnimationTree
-=============
+Using AnimationTree
+===================
.. _doc_gui_containers:
-Containers
-==========
+Using Containers
+================
:ref:`Anchors <doc_size_and_anchors>` are an efficient way to handle
different aspect ratios for basic multiple resolution handling in GUIs,
.. _doc_inputevent:
-InputEvent
+Using InputEvent
What is it?
-----------
.. _doc_rigid_body:
-RigidBody
+Using RigidBody
What is a rigid body?
---------------------
.. _doc_soft_body:
-SoftBody
-========
+Using SoftBody
+==============
Soft bodies (or *soft-body dynamics*) simulate movement, changing shape and other physical properties of deformable objects.
This can for example be used to simulate cloth or to create more realistic characters.
.. _doc_visual_shaders:
-VisualShaders
+Using VisualShaders
Just as VisualScript is an alternative for users that prefer a graphical
approach to coding, VisualShaders are the visual alternative for creating
.. _doc_viewports:
-Viewports
+Using Viewports