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@@ -165,10 +165,10 @@ The Vector<> class also has a few nice features:
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References:
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~~~~~~~~~~~
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-- `core/vector.h <https://github.com/godotengine/godot/blob/master/core/vector.h>`__
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-- `core/list.h <https://github.com/godotengine/godot/blob/master/core/list.h>`__
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-- `core/set.h <https://github.com/godotengine/godot/blob/master/core/set.h>`__
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-- `core/map.h <https://github.com/godotengine/godot/blob/master/core/map.h>`__
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+- `core/templates/vector.h <https://github.com/godotengine/godot/blob/master/core/templates/vector.h>`__
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+- `core/templates/list.h <https://github.com/godotengine/godot/blob/master/core/templates/list.h>`__
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+- `core/templates/set.h <https://github.com/godotengine/godot/blob/master/core/templates/set.h>`__
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+- `core/templates/map.h <https://github.com/godotengine/godot/blob/master/core/templates/map.h>`__
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String
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------
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@@ -181,7 +181,7 @@ conversion and visualization.
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References:
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~~~~~~~~~~~
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-- `core/ustring.h <https://github.com/godotengine/godot/blob/master/core/ustring.h>`__
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+- `core/string/ustring.h <https://github.com/godotengine/godot/blob/master/core/string/ustring.h>`__
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StringName
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----------
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@@ -197,7 +197,7 @@ is fast.
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References:
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~~~~~~~~~~~
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-- `core/string_name.h <https://github.com/godotengine/godot/blob/master/core/string_name.h>`__
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+- `core/string/string_name.h <https://github.com/godotengine/godot/blob/master/core/string/string_name.h>`__
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Math types
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----------
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@@ -219,7 +219,7 @@ referencing them fast.
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References:
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~~~~~~~~~~~
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-- `core/node_path.h <https://github.com/godotengine/godot/blob/master/core/node_path.h>`__
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+- `core/string/node_path.h <https://github.com/godotengine/godot/blob/master/core/string/node_path.h>`__
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RID
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---
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@@ -232,4 +232,4 @@ referenced data.
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References:
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~~~~~~~~~~~
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-- `core/rid.h <https://github.com/godotengine/godot/blob/master/core/rid.h>`__
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+- `core/templates/rid.h <https://github.com/godotengine/godot/blob/master/core/templates/rid.h>`__
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