瀏覽代碼

Merge pull request #11457 from Calinou/volumetric-fog-lighting-tweak-energy

Tweak suggested energy values to simulate volumetric lighting in Volumetric fog
Matthew 2 周之前
父節點
當前提交
512c9b1133
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      tutorials/3d/volumetric_fog.rst

+ 1 - 1
tutorials/3d/volumetric_fog.rst

@@ -125,7 +125,7 @@ make fog brighter in specific areas.
 This can be done by setting volumetric fog density to the lowest permitted value
 This can be done by setting volumetric fog density to the lowest permitted value
 *greater than zero* (``0.0001``), then increasing the **Volumetric Fog Energy**
 *greater than zero* (``0.0001``), then increasing the **Volumetric Fog Energy**
 property on lights to much higher values than the default to compensate. Values
 property on lights to much higher values than the default to compensate. Values
-between ``10000`` and ``100000`` usually work well for this.
+between ``200.0`` and ``5000.0`` usually work well for this.
 
 
 .. image:: img/volumetric_fog_lighting.png
 .. image:: img/volumetric_fog_lighting.png