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Merge pull request #2322 from skyace65/multimesh_update

update multimesh tutorial
Chris Bradfield 6 년 전
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54061f142f
3개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. BIN
      tutorials/3d/img/multimesh_scene_tree.png
  2. BIN
      tutorials/3d/img/multimesh_toolbar.png
  3. 2 2
      tutorials/3d/using_multi_mesh_instance.rst

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tutorials/3d/img/multimesh_scene_tree.png


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tutorials/3d/img/multimesh_toolbar.png


+ 2 - 2
tutorials/3d/using_multi_mesh_instance.rst

@@ -31,8 +31,8 @@ on. In the tree example, this would be the landscape.
 The other node is used as the source, the mesh that you want to have duplicated.
 In the tree case, this would be the tree itself.
 
-In our example, we would use a :ref:`Node <class_Node>` as the root node of the
-scene. Your scene tree would look like this:
+In our example, we would use a :ref:`Spatial <class_Spatial>` node as the root node of
+the scene. Your scene tree would look like this:
 
 .. image:: img/multimesh_scene_tree.png