Browse Source

Update tutorials/scripting/c_sharp/c_sharp_differences.rst

Revising for grammatical fixes in changes.

Co-authored-by: A Thousand Ships <[email protected]>

Athenr 3 months ago
parent
commit
55f2cf1509
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/scripting/c_sharp/c_sharp_differences.rst

+ 1 - 1
tutorials/scripting/c_sharp/c_sharp_differences.rst

@@ -381,7 +381,7 @@ Use ``System.String`` (``string``). Most of Godot's String methods have an
 equivalent in ``System.String`` or are provided by the ``StringExtensions``
 equivalent in ``System.String`` or are provided by the ``StringExtensions``
 class as extension methods.
 class as extension methods.
 
 
-Note that C# strings uses UTF-16 encoding, while Godot Strings uses UTF-32 encoding.
+Note that C# strings use UTF-16 encoding, while Godot Strings use UTF-32 encoding.
 
 
 Example:
 Example: