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@@ -237,7 +237,7 @@ This is explained in :ref:`this page <doc_scripting_continued>`.
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But there's more! Certain nodes throw signals when certain actions happen.
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You can connect these signals to call a specific function when they happen.
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Note that you can define your own signals and send them whenever you want.
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-This feature is documented `here <gdscript.html#signals>`_.
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+This feature is documented `here <../scripting/gdscript/gdscript_basics.html#signals>`_.
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Using Godot in C++
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------------------
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