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@@ -92,10 +92,10 @@ When you click on one, it expands vertically. Below, you can see the animation e
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.. image:: img/editor_intro_bottom_panel_animation.png
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.. image:: img/editor_intro_bottom_panel_animation.png
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The four main screens
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The four main screens
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--------------------
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+---------------------
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-There are four main screen buttons centered at the editor's top: 2D, 3D, Script,
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-and AssetLib.
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+There are four main screen buttons centered at the top of the editor:
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+2D, 3D, Script, and AssetLib.
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You'll use the **2D screen** for all types of games. In addition to 2D games,
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You'll use the **2D screen** for all types of games. In addition to 2D games,
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the 2D screen is where you'll build your interfaces. Press :kbd:`F1` (or
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the 2D screen is where you'll build your interfaces. Press :kbd:`F1` (or
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@@ -141,8 +141,8 @@ signal by:
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1. Pressing :kbd:`Shift + F1` anywhere in the editor.
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1. Pressing :kbd:`Shift + F1` anywhere in the editor.
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2. Clicking the "Search Help" button in the top-right of the Script main screen.
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2. Clicking the "Search Help" button in the top-right of the Script main screen.
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3. Clicking on the Help menu and Search.
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3. Clicking on the Help menu and Search.
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-4. Clicking while pressing the :kbd:`Ctrl` key on a built-in variable or
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- function name in the script editor.
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+4. Clicking while pressing the :kbd:`Ctrl` key on a class name,
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+ function name, or built-in variable in the script editor.
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.. image:: img/editor_intro_search_help_button.png
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.. image:: img/editor_intro_search_help_button.png
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