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Change from blender directory to blender exec (#10551)

* Change from blender directory to blender exec
Muller-Castro 7 月之前
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689bb9743c
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      tutorials/assets_pipeline/importing_3d_scenes/available_formats.rst

+ 2 - 2
tutorials/assets_pipeline/importing_3d_scenes/available_formats.rst

@@ -121,8 +121,8 @@ To use ``.blend`` import, you must install Blender before opening the Godot
 editor (if opening a project that already contains ``.blend`` files). If you
 keep Blender installed at its default location, Godot should be able to detect
 its path automatically. If this isn't the case, configure the path to the
-directory containing the Blender executable in the Editor Settings
-(**Filesystem > Import > Blender > Blender 3 Path**).
+Blender executable in the Editor Settings
+(**Filesystem > Import > Blender > Blender Path**).
 
 If you keep ``.blend`` files within your project folder but don't want them to
 be imported by Godot, disable **Filesystem > Import > Blender > Enabled** in the