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Change from blender directory to blender exec (#10551)

* Change from blender directory to blender exec
Muller-Castro 6 months ago
parent
commit
689bb9743c

+ 2 - 2
tutorials/assets_pipeline/importing_3d_scenes/available_formats.rst

@@ -121,8 +121,8 @@ To use ``.blend`` import, you must install Blender before opening the Godot
 editor (if opening a project that already contains ``.blend`` files). If you
 editor (if opening a project that already contains ``.blend`` files). If you
 keep Blender installed at its default location, Godot should be able to detect
 keep Blender installed at its default location, Godot should be able to detect
 its path automatically. If this isn't the case, configure the path to the
 its path automatically. If this isn't the case, configure the path to the
-directory containing the Blender executable in the Editor Settings
-(**Filesystem > Import > Blender > Blender 3 Path**).
+Blender executable in the Editor Settings
+(**Filesystem > Import > Blender > Blender Path**).
 
 
 If you keep ``.blend`` files within your project folder but don't want them to
 If you keep ``.blend`` files within your project folder but don't want them to
 be imported by Godot, disable **Filesystem > Import > Blender > Enabled** in the
 be imported by Godot, disable **Filesystem > Import > Blender > Enabled** in the