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Remove additional newline in Introduction to shaders

This newline creates an unwanted paragraph.
Jerome Canler пре 3 година
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      tutorials/shaders/introduction_to_shaders.rst

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tutorials/shaders/introduction_to_shaders.rst

@@ -133,7 +133,6 @@ Fragment processor
 ^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^
 
 
 The ``fragment()`` processing function is used to set up the Godot material
 The ``fragment()`` processing function is used to set up the Godot material
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 parameters per pixel. This code runs on every visible pixel the object or
 parameters per pixel. This code runs on every visible pixel the object or
 primitive draws. It is only available in ``spatial`` and ``canvas_item`` shaders.
 primitive draws. It is only available in ``spatial`` and ``canvas_item`` shaders.