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Merge pull request #1233 from Rubonnek/master

Removed unnecessary download link. Highlighted Layout keyword
Max Hilbrunner 7 years ago
parent
commit
6e991e8b91
1 changed files with 6 additions and 6 deletions
  1. 6 6
      getting_started/step_by_step/ui_main_menu.rst

+ 6 - 6
getting_started/step_by_step/ui_main_menu.rst

@@ -19,7 +19,11 @@ read :doc:`ui_game_user_interface`
 
    The GUI you're going to create
 
-Download the project files: :download:`ui_main_menu_design.zip <files/ui_main_menu_design.zip>` and extract the archive. Import the `start/` project in Godot to follow this tutorial. The `end/` folder contains the final result.
+Download the project files: :download:`ui_main_menu_design.zip
+<files/ui_main_menu_design.zip>` and extract the archive. Import the ``start/``
+project in Godot to follow this tutorial. The ``end/`` folder contains the
+final result. You'll find all the sprites in the ``start/assets/main_menu```
+folder.
 
 .. note:
 
@@ -69,10 +73,6 @@ not work as well as you’d like. You’re likely to throw parts away and
 redesign components as you go. When you're sure everything works, it's
 easy to make some parts reusable, as you'll see below.
 
-Please download :download:`ui_main_menu_design.zip <files/ui_main_menu_design.zip>`. It
-contains all the files you'll need to follow along. You'll find all the
-sprites in the ``start/assets/main_menu`` folder.
-
 .. figure:: img/ui_main_menu_placeholder_assets.png
 
    The files you'll find in Godot. The graphics look cleaner than on the
@@ -138,7 +138,7 @@ define the margins' size. Scroll down the ``Control`` class, to the
 -  Margin Bottom: *80*
 
 We want the container to fit the window. In the Viewport, open the
-Layout menu and select the last option, ``Full Rect``.
+``Layout`` menu and select the last option, ``Full Rect``.
 
 Add the UI sprites
 ~~~~~~~~~~~~~~~~~~