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@@ -36,7 +36,7 @@ There are several nodes involved in a complete 2D lighting setup:
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- :ref:`CanvasModulate <class_CanvasModulate>` (to darken the rest of the scene)
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- :ref:`PointLight2D <class_PointLight2D>` (for omnidirectional or spot lights)
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-- :ref:`DirectionalLight2D <class_PointLight2D>` (for sunlight or moonlight)
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+- :ref:`DirectionalLight2D <class_DirectionalLight2D>` (for sunlight or moonlight)
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- :ref:`LightOccluder2D <class_LightOccluder2D>` (for light shadow casters)
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- Other 2D nodes that receive lighting, such as Sprite2D or TileMap.
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