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@@ -162,6 +162,12 @@ in the editor. This lets you import and export plugins, create plugins
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like custom level editors, or create scripts with the same nodes and API
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you use in your projects.
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+.. note::
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+
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+ The editor is fully written in C++ and is statically compiled into the
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+ binary. This means you can't import it as a typical project that would have a
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+ ``project.godot`` file.
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+
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Separate 2D and 3D engines
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--------------------------
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