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@@ -3,7 +3,7 @@
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Design interfaces with the Control nodes
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-Computer displays, mobile phones, and TV screen come in all shapes and
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+Computer displays, mobile phones, and TV screens come in all shapes and
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sizes. To ship a game, you'll need to support different screen ratios
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and resolutions. It can be hard to build responsive interfaces that
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adapt to all platforms. Thankfully, Godot comes with robust tools to
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@@ -132,7 +132,7 @@ To animate the bar, you'll want to look at the Range section. Set the
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``Min`` and ``Max`` properties to define the range of the gauge. For instance,
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to represent a character's life, you'll want to set ``Min`` to ``0,`` and ``Max`` to
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the character's maximum life. Change the ``Value`` property to update the
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-bar. If you leave the ``Min`` and ``Max`` values to the default of ``1`` and ``100,``
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+bar. If you leave the ``Min`` and ``Max`` values to the default of ``0`` and ``100,``
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and set the ``Value`` property to ``40``, 40% of the ``Progress`` texture will show
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up, and 60% of it will stay hidden.
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