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@@ -271,16 +271,16 @@ In the Scene dock, right-click on the Sprite2D node and add a new child node.
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Search for Timer and add the corresponding node. Your scene should now look like
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this.
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-.. image:: img/signals_15_scene_tree.png
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+.. image:: img/signals_15_scene_tree.webp
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With the Timer node selected, go to the Inspector and enable the **Autostart**
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property.
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-.. image:: img/signals_18_timer_autostart.png
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+.. image:: img/signals_18_timer_autostart.webp
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Click the script icon next to Sprite2D to jump back to the scripting workspace.
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-.. image:: img/signals_16_click_script.png
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+.. image:: img/signals_16_click_script.webp
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We need to do two operations to connect the nodes via code:
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