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Merge pull request #1699 from Leytak/patch-1

Fix typo
Rémi Verschelde 7 years ago
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commit
77e6a27c3d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      tutorials/animation/cutout_animation.rst

+ 1 - 1
tutorials/animation/cutout_animation.rst

@@ -176,7 +176,7 @@ To solve these problems, Godot supports a simple method of skeletons.
 Skeletons
 Skeletons
 ~~~~~~~~~
 ~~~~~~~~~
 
 
-Godot doesn't actually support *true* Skeketons, but it does feature a
+Godot doesn't actually support *true* Skeletons, but it does feature a
 helper to create "bones" between nodes. This is enough for most cases,
 helper to create "bones" between nodes. This is enough for most cases,
 but the way it works is not completely obvious.
 but the way it works is not completely obvious.