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Merge pull request #9349 from lawnjelly/merge_group_illustration

Add screenshot to MergeGroups doc
Max Hilbrunner před 1 rokem
rodič
revize
7b1a8f9c49
2 změnil soubory, kde provedl 2 přidání a 0 odebrání
  1. binární
      tutorials/3d/img/merge_group_house.webp
  2. 2 0
      tutorials/3d/merge_groups.rst

binární
tutorials/3d/img/merge_group_house.webp


+ 2 - 0
tutorials/3d/merge_groups.rst

@@ -69,6 +69,8 @@ VisualInstances you want to be merged so that they are parented by the
 run the scene, the engine will automatically merge suitable meshes as the
 ``MergeGroup`` enters the ``SceneTree``.
 
+.. image:: img/merge_group_house.webp
+
 You can change the transform of the ``MergeGroup`` at runtime, and the whole
 group will move as a unit (``MergeGroup`` is derived from
 :ref:`Spatial <class_Spatial>`, so can be manipulated in all the regular ways,