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Merge pull request #9349 from lawnjelly/merge_group_illustration

Add screenshot to MergeGroups doc
Max Hilbrunner 1 rok temu
rodzic
commit
7b1a8f9c49

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tutorials/3d/img/merge_group_house.webp


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tutorials/3d/merge_groups.rst

@@ -69,6 +69,8 @@ VisualInstances you want to be merged so that they are parented by the
 run the scene, the engine will automatically merge suitable meshes as the
 run the scene, the engine will automatically merge suitable meshes as the
 ``MergeGroup`` enters the ``SceneTree``.
 ``MergeGroup`` enters the ``SceneTree``.
 
 
+.. image:: img/merge_group_house.webp
+
 You can change the transform of the ``MergeGroup`` at runtime, and the whole
 You can change the transform of the ``MergeGroup`` at runtime, and the whole
 group will move as a unit (``MergeGroup`` is derived from
 group will move as a unit (``MergeGroup`` is derived from
 :ref:`Spatial <class_Spatial>`, so can be manipulated in all the regular ways,
 :ref:`Spatial <class_Spatial>`, so can be manipulated in all the regular ways,